Multiverse Crisis: Pirates in the New Age of Heroes
While player are free to pick whatever religion they want for their characters (within reason), the following is a list of deities that may or may not become important to the campaign. Note that this might be a case of Schrodingers Gun : a player who makes their religion important to their character will force me to make that deity or religion more important to the plot.
The Church of Yevon
Alignment: Lawful Neutral
Domains: Law, Water, Destruction
Personal Weapon: Staff
Origin: Final Fantasy X
The Church of Yevon is a group unique to the world of Spira, a world under constant seige by a horrific monster known only as “Sin”. According to the church’s teachings, Sin is the embodiment of mankind’s debauchery and dependence on machina (technology), which led to Sin destroying the ancient city of Zanarkand. The prophet Yu Yevon taught that Sin cannot be completely destroyed, and only by giving up machina and living simple, wholesome lives can the beast be staved off.
Rather than Paladins or Clerics, the Church of Yevon employs Summoners among its clergy. All summoners have the ultimate goal of completing a Pilgrimage, where they visit all the shrines in Spira before The Final Summoning; a technique that can temporarily destroy Sin, but at the cost of the summoner’s life. Most summoners drop out of the Pilgrimage partway through, and serve as priests and priestesses, though other die prematurely, as the journey is long and incredibly dangerous.
In addition, the Church’s summoners have one other duty to perform; a ritual called “The Sending” that helps the spirits of the dead reach The Farplane, Spira’s afterlife. While many other cultures have similar rituals, spirits in Spira are tangible and sentient, and unless Sent to the Farplane they will likely become monsters that seek only to destroy the living.
Due to the Church’s views on technology, Spira prefers to isolate themselves from other worlds. All of their gates have been destroyed or moved to other worlds. The only exception to this is the one that connects to The Nexus, through which traffic is tightly controlled. However, it is not unheard of for the Church to send summoners on special missions, nor is it unheard of for summoners to quit the church altogether and use their summoning talents for other means.
Alignment: Lawful Good
Domains: Sun, Law,
Origin: Dragon Age
Special Notes: You may not play as a divine magic class following The Maker.
In the world of Thedas, there exists a legend that an entity known as “The Maker” created the world and everything in it. However, when the Magisters of the Tevinter Imperium tried to enter the Golden City in order to usurp The Maker, he turned away from his creation. Though the prophet Andraste managed to convince the Maker to forgive his creations, she was burned at stake by her husband, and the Maker turned away from creation once more.
The Chantry teaches that one day, when the Chant of Light is sung from all the corners of the world, the Maker will finally return and transform the world into a paradise. Until that day, however, He only watches for those few who follow Andraste’s teachings. When they die, the Maker brings them to his side. All others wander the Fade throughout eternity, forever lost to the Maker’s sight.
How much of this is actually true is uncertain; unlike many other religions in the multiverse who have active, living gods who regularly interfere with mortal affairs, The Maker does not have any such things. In fact, most deities have never even heard of anyone like The Maker. But then again, most deities have never heard of Thedas to begin with prior to the creation of The Network. And given that all attempts to definitively prove or disprove the existence of The Maker have ended in tragedy, it is possible that people will be arguing about this for years to come.
In any case, though Thedas has modernized thanks to technology imported from it’s neighbors, The Chantry still thrives. Though they do acknowledge the existence of other gods (they’d be foolish not to at this point), they stress that The Maker was the one who created their world, and that worship of other deities will only prove how right The Maker was to turn his back on their world.
Alignment: Neutral Good
Domains: Liberation, Good, Community
On the planet Alternia, it is said that The Sufferer, a mutant Alternian with candy-red blood, had a vision of what his war-torn world could be like, a culture free from conflict and suppression based on blood color. In hopes of bringing this vision to reality, he started a large scale revolt that was ultimately crushed by the highbloods.
Though he died a martyr, his legend still endures. Over thousands of years, the remains of his followers made preparations to ensure that his descendant would be able to hide his identity into adulthood. Though hope was thought to be lost when Alternia fell to the Vast Glub, there is hope that the Sufferer’s red-blooded decedent might still be alive. In any case, the Cult of The Sufferer has been steadily growing on New Alternia, and the search for the Sufferer’s Descendant continues…
Alignment: Chaotic Good
Domains: Time, Liberation, Chaos
Origin: Final Fantasy XIII
In the world of Sakaguchi-13, there is a legend stating that the universe is divided in half: the visible world, or the world of the living, and the invisible world, or the world of the dead.
Etro was created by the god Bhunivelze, who became the sole ruler of the living world by defeating his mother, Mwynn, and banishing her into the world of the dead. This did not satisfy him, as Bhunivelze believed all things were destined to die due to a curse laid on the world by his mother. To reach the realm of the dead and destroy her, Bhunivelze created the three deities: Pulse, Lindzei and Etro.
According to the legend, Etro was the second deity to be created after Pulse. Bhunivelze immediately regretted having created Etro, because he had unknowingly created her as the image of Mwynn. Bhunivelze feared Etro and gave her no powers to create anything of her own. Bhunivelze crystallized himself to sleep until his creations would find the door to reach the realm of the dead.
Desiring Bhunivelze’s attention, Etro tore up her body and disappeared from the world, entering Valhalla. Lindzei used her spilled blood to create the first human: a girl named Yeul, who was made in Etro’s likeness, and by extension, Mwynn. Etro found Mwynn in Valhalla as she was almost overtaken by the chaos of the world. Before disappearing into the chaos for good, Mwynn gave Etro the task of protecting the world balance. When people from the realm of the living died and passed on to Valhalla through the Door of Souls, Etro would greet them and give each a piece of the chaos to hold inside of them. This is what people would come to call their “heart” and was their greatest strength without them realizing it.
Few people these days worship Etro, or have even heard of her. In fact her existence was at one point considered a complete fabrication, until scholars recovered a Gallifreyan logbook that made mention of meeting a human who had been empowered by Etro to protect the timeline. Since then, it has become a bit of a fad among time travelers to keep a holy icon dedicated to Etro in their time machine, for good luck.
Alignment: Lawful Good
Personal Weapon: Longspear
Domains: Sun, Magic, Community, Animal,
Special Notes: Celestia of Equestria-3 is associated with War instead of Community, and is Lawful Evil.
If you were to ask anypony in canterlot if Princess Celestia was a deity, they would probably laugh at you for saying something so absurd. But looking at things closely, it’s not hard to see why; the adored ruler of Equestria-1 has lived for thousands of years, and is capable of magics far beyond mortal kin. This has lead to a number of people, both in and outside of Equestria worshiping her as a living deity. While the princess does not ask for worship, she believes wholeheartedly in free speech, so she does nothing to discourage it either, even lending a portion of her power to divine spellcasters casting spells in her name.
This of course has led to the question of, “if she’s so powerful, why didn’t she save Equestria from Discord/The Changelings/Nightmare Moon or any number of other things”. While scholars debate over the exact reasons, they typically agree that it’s because she’s either spending most of her power preventing things from getting worse, or that she deliberately leaves things as a test for her pupil, Twilight Sparkle, to solve.
Of course, not all version of Celestia think the same way. The Celestia of Equestria-3, for instance, rules her world with an iron fist, and demands worship from both her followers and her conquered peoples. Thankfully, Equestria-3 (along with it’s version of Celestia) was destroyed in the Great War. Though then again, even dead gods have worshippers…
Alignment: Neutral Good
Personal Weapon: Longspear
Domains: Darkness, Magic, Community, Animal,
Special Notes: Can also be worshiped as Nightmare Moon, a Lawful Evil deity associated with the Darkness, War, Animal, and Destruction domains.
Formerly known as Nightmare Moon, the scourge of Equestria, the younger sister of Celestia returned to the side of good through the power of friendship. Yes, laugh about that if you want, but Luna has made every effort to take advantage of her second chance. Though few actively worship her, Luna has made an effort to endow power unto repentent villains wishing to atone for their crimes, becoming Inquisitors and Paladins in order to fight the forces of evil.
A cult worshiping Luna as Nightmare Moon still exists, however, and they seem quite desperate to have their old deity back…